The most important thing for anyone to know going into Tim Burton's Alice in Wonderland (2010) is that the story in question is not Alice in Wonderland. Oh sure, many of the characters are the same – Tweedledum and Tweedledee are there, as is the Blue Caterpillar, White Rabbit, Dormouse, March Hare, Red Queen, the Mad Hatter, and many others. There is also an Alice, but much of the film discusses whether or not the Alice herein is in fact the right Alice, the same Alice who visited Underland (not Wonderland) so many years before. In short, Tim Burton's Alice in Wonderland is less a remake or reimagining and much more a sequel.
This comment is not a nitpick or a criticism or a complaint, it is a simple fact and certainly an important one for people to know in case they sit down to watch the release expecting to see a new telling of the old tale. As a sequel, it does draw on moments and the basic story of the original as background information, but even without that background audience members will easily be able to pick up on what is happening.
Perhaps the story is best understood as a combination of Lewis Carroll's Alice in Wonderland and the poem "Jabberwocky" which appeared in Carroll's sequel to Alice, Through the Looking-Glass, and What Alice Found There. The basic story finds a 19-year-old Alice (Mia Wasikowska) absconding from a party upon learning it's for her engagement and following the White Rabbit (voiced by Michael Sheen) into a rabbit hole (much as in the original book).
Her trip to Underland finds her tasked – according to a calendar that tells the future – of slaying the Jabberwock using the Vorpal Sword on the Frabjous Day. Said Jabberwock fights for the evil Red Queen (Helena Bonham Carter). It is a destiny which Alice fights desperately at first but eventually agrees to undertake.
As with much about the film, Alice's exact motivations are somewhat murky. She is at first completely against simply following what she's supposed to do, opting instead to attempt to save the Mad Hatter (Johnny Depp) from the Red Queen.However, at some point she opts to get the sword and attempt to slay the Jabberwock, thereby returning the White Queen (Anne Hathaway) to the throne.
Tim Burton is, without a doubt, a visionary director, but if his last few films have taught us anything, it's that his vision is relatively constant no matter the work. Burton's over-the-top, hyper-stylized Alice is incredibly similar in feel to both his take on Charlie and the Chocolate Factory (2005) and Sweeney Todd (2007) – just to name two of his recent directorial efforts – which is more than a little odd when one considers the subject matter of Todd. Perhaps it doesn't help to repeatedly use Helena Bonham Carter and Johnny Depp in his films, but certainly other directors repeatedly use the same actors over and over again. Depp's Hatter here, without a doubt, feels eerily similar to not just his other Burton films but his portrayal of Jack Sparrow as well.
Simply put, at this point, Burton's films no longer feel unique from one another – there is nothing here to distinguish or separate Alice from the pack. The ancillary characters, most notably Hathaway's White Queen and Crispin Glover's Knave of Hearts, could have proven interesting characters, if they were given anything beyond the barest amount of character to begin with.
There is more to Burton's work than simply throwing Johnny Depp into a funny outfit and letting him be funny, but if one were to attempt to describe Burton's films of late in brief, that explanation would suit more than one of them. That is something of disappointment because both men are capable of much more.
It is also a disappointment because Burton's Alice is – logic and motivation notwithstanding – a pleasant 109-minute romp through Carroll's world. In fact, were I choosing someone to direct a live-action version of the book, Burton would be at the top of my list. And yet, despite the fact that Burton has never done Alice before and this is not the same story we've seen before, the film seems all too familiar.
Also familiar, but in a good way, is the high definition release Disney has given us. The studio has figured out the exact right way to make a film look and sound on Blu-ray, and Alice in Wonderland is no exception. The colors pop off the screen, there is an incredible amount of definition to virtually every texture, and it suits Burton's stylized look perfectly. It is absolutely beautiful to look at from start to finish. The 5.1 channel DTS-HD Master Audio track is equally good, making excellent use of the surrounds and bass, and is well-mixed for home viewing. You're probably smart enough to realize that you're not actually in Underland while watching the film, but the bits of background noise (ambiance, if you will) in each scene do a pretty good job of convincing you otherwise.
One of the odder things included on the Blu-ray release is, should one have an Internet-connected player, the disc menu providing you with that day's weather forecast. I couldn't quite guess what the joke is, although I'm sure there is one. The release also comes with the far more easy to understand standard bevy of behind-the-scenes pieces. They're broken down into larger categories "Wonderland Characters" and "Making Wonderland."
These are further broken down into short pieces describing exactly what you would think (characters and behind-the-scenes how-did-they-do-that bits). There is nothing terribly shocking about any of it (save maybe Helena Bonham Carter's prosthetics and makeup), but it does show all the work that goes into creating such an immense film. Should one buy the three-disc Blu-ray release it comes with both a DVD copy (which has some of the featurettes but not all) and a digital copy.
If you're looking for a new and different Alice in Wonderland story you may well find yourself incredibly happy upon finishing this film. If you're looking for a new and different Tim Burton story, you're likely to be greatly disappointed.
Article first published as Blu-ray Review: Alice in Wonderland (2010) on Blogcritics.
med Sands of Time trilogy, it only took a few moments with the original Prince of Persia: The Sands of Time to be utterly convinced of how great the Prince could still be more than 10 years after his original appearance. While the Sands of Time set of stories have had its ups and downs, the newest of the titles, Prince of Persia: The Forgotten Sands, is more down than up.
(here's a hint – button-mash like there's no tomorrow and you'll be fine).
provided by the developers and the game forcing you to find that solution, blocking you for no apparent reason from utilizing other – far more obvious – solutions.
Prince of Persia: The Forgotten Sands is rated T (Teen) by the
after all, the episode is called "Dopplegangers."
In all seriousness though, Super Mario Galaxy 2 progresses in a very similar fashion to 2007's Galaxy, a game which added a fantastic, spherical, twist to Mario's universe. The goal, as indicated above, is tried and true Mario – beat Bowser and rescue Peach. Mario achieves this by taking a small ship (that looks like Mario's head) around space, visiting different galaxies and worlds, and capturing stars. No, there's not a great deal of depth to the story, but there doesn't need to be either (it's like Link needing to get the Triforce to beat Gannon). Mario saves Peach. That's what he does, and that's probably all anyone needs him to do – the question is what does Mario have to do in order to save Peach? What worlds does he go to? How do levels play out? Mario games are more about mechanics and level design than story, and in Super Mario Galaxy 2 those elements are truly fantastic.
The only thing that helped me overcome my issue with the game's nomenclature were the levels themselves – they are fantastic. As with Galaxy, there is no level here that feels like it was simply thrown together with leftover bits and pieces that didn't work elsewhere. Each level is different, requires different tactics, and feels like a complete world (errr… galaxy) in and of itself.
Of course, if you lose your focus you may also lose your life. While the game is not as challenging as New Super Mario Bros. Wii, it is not a walk in the park either. It is fast, the enemies are numerous, and while the plumber has a whole bunch of different outfits to help him (like rock suit that lets him smash stuff), his life bar is small.
Super Mario Galaxy 2 is rated E (Everyone) by the
rsion of the story, Nikita goes rogue and tries to take down her government bosses.
s sold to a different company here in the States, and the car-shaped computer mouse is now available for purchase.
to enhance battery life, is too small. One constantly feels when using the pad that they are about to run out of road. Additionally, the mouse doesn't slide very well along the pad; instead, the friction is greater between the mouse and the pad than the mouse and a simple desktop. These two drawbacks make the pad far too annoying, specially coated or not. As for the actual look of the mouse, many may be slightly distressed that the wheels don't turn. One assumes that the need to move a mouse left to right while the wheels would only turn for up and down movements may be why they remain immobile, but the look of the car moving without the wheels turning is disconcerting (perhaps it would have been possible to have the wheels rotate but never actually come into contact with the surface). Then, while it is cute that one can sometimes see the red light of the optical sensor for the mouse reflected in the cars tail lights, seeing it from the back of the trunk only serves to highlight the flimsy sense one gets about the trunk's construction.
Lonestar, and two half-hour comedies, Raising Hope and Running Wilde. these last two will be airing back-to-back on Tuesdays out of Glee.
daughter… who hasn't spoken in years (except, we assume, in voiceover).