Almost two years ago, I labeled Monsoon Multimedia's HAVA Titanium HD (a device similar to the more well-known Slingbox) "a nice idea, but not a must-have device." Ever since that assessment, the folks at Monsoon have been doing everything in the power to prove me wrong, in part by fixing some of the problems I first noted (but never having released the promised USB TV Tuner which still seems like an important item). And now, they've released what could prove one day to be the "killer app," the software application that will prove to be that elusive "must-have" and dynamically alter the field (and it works with more than just the Titanium HD model).
This new, potentially devastating to the competition application? An iPhone application, HAVA Mobile Player, which allows Wi-Fi connected iPhone owners to send their HAVA's signal to the phone. Forget having to lug a laptop to Hawaii so that one can watch New York television while on vacation – now, if one's iPhone is connected to the hotel's Wi-Fi, they can watch whatever they want (generally speaking)!
Starting with the answer to what is without a doubt the most important question first – good, the playback looks good. Using a HAVA connected to a VCR and therefore running standard definition television, an iPhone on a wholly separate network from the HAVA is absolutely watchable. It doesn't seem to run at 30 FPS, but it is certainly watchable. Video does occasionally pause and hiccup (and more so when one changes the channel or sends any other signal from the iPhone to the device), but audio plays through perfectly. Connected to a 802.11g network, the iPhone app most often is receiving between 150-550Kbps of data, and seems to average in the 300Kbps range.
The menu is very simple to work with, a simple tap on the screen brings up large buttons on the left side of the screen — Favorites, Remote, Set-top, and DVR – all of which bring up various remotes to change channels and connect to whatever device the HAVA itself may using as a TV tuner. The same single tap on the screen also brings up along the bottom of the screen a volume slider, a button to change the type of output to display (HD, SD, zoom, original), a settings button, and a connection one.
While all that is to the good, not everything about the application is as nice. It doesn't remember output settings – change the display to "SD" in the program, exit the program, and one will have to change the display again next time the app is loaded. When the menu is displayed, changing the volume using the iPhone's button affects volume in the app and not the ringer, however, once the menu disappears, pressing the same button only changes the ringer, not the app, volume. It is also slightly awkward that as the iPhone has to be placed sideways to watch programming that the iPhone's button to increase the volume lies more towards the low volume end of the slider than the iPhone's volume decrease button – however, that issues seems more connected to the device than the app.
It can't quite be stated that this is a negative, and while it may be asking for a lot, it would be nice to see the ability to pause and rewind TV using the app's buffer, not by attempting to rewind whatever device the HAVA is connected to (remote signals, as with the desktop application still take several seconds to register). That, however, may suck more memory than an iPhone has to offer.
My initial review of the HAVA also stated that it's "best days" were "still in the future," and with the release of this application, that future is drawing ever closer. As HAVA tweaks the device's firmware and the iPhone app software, users can hopefully expect improvements in the quality of the video, which already seems better than what an over-the-air signal offered back in the days of analog TV and "rabbit ears." That and the availability of Wi-Fi everywhere might just make a HAVA and this app, which is currently priced at $9.99 ($20 less than the equivalent program should one own a Slingbox instead of a HAVA), absolutely indispensable for TV lovers.
e show allows people to upload pictures and video and send e-mails to the stars, it isn't fully interactive… at least not as interactive as the new iCarly videogame which is being released for the Nintendo Wii and DS next week. We were lucky enough to get some time with the DS version this week and are here to tell you all about it.
e the DSi's camera and microphone. One of these mini-games shows the player a random color and requires that they photograph something of that color around them (points are given for how accurate the player is and how many colors they can get through in the time allotted). Another DSi mini-game has players emulate the sounds various items (i.e., a bell and a snake) make as pictures of the items pass through a specific portion of the screen. As players progress through the game they earn points which can be used to buy items for the iCarly set and can also unlock more mini-games.
In slightly more complicated games, Slide! Slide!, the player has to decide whether their base runner jumps or slides on a trip through a basepath jungle in order to best avoid tigers and baseballs while managing to get all the gold stars that appear. It's momentarily fun and vaguely baseball related, but even on the hardest difficult available doesn't offer much of a challenge.
While difficult, that game at least has its roots in baseball, not all really do. One of the more fun (but still frustratingly difficult) games is Bumper Base, which features the player as one of four bumper cars running about on an elevated base. The goal is to knock the other cars off, something accomplished by powering up and bumping them or jumping into the air as they try to bump you. It's certainly a cute little game, but as with too many of the mini-games herein, the controls leave a lot to be desired.
Baseball Blast!'s graphics are fun and cartoony and Bob Uecker and Rob Dibble call the play-by-play. It seems an unnecessary addition to have real announcers in the game, but it is nice that there is someone calling the action. The game also features a trivia challenge which contains questions that range from easy to nigh-on-impossible, real teams, real players, and reasonable facsimiles of actual stadiums. And, as it's a bunch of mini-games, also supports up to four players.
s awfully abrupt – Prince Charming kisses Snow White, she wakes up, says a quick goodbye to the dwarfs and heads off into the sunset. These seven great friends of Snow White, men who not only shared their home with her but nearly lost their lives to save her are quickly dismissed by the princess as her prince has shown up. Overly grateful of their efforts, she is not.
ecise drawing of characters in a few scenes, but those appear to have been issues with the original animation. They do not, however, distract from one's viewing of the film. Snow White does not look like it was made in the past 10 years, but nor does it look over 70 years old. The audio on the Blu-ray can be played out as either a 7.1 channel DTS-HD one or a restored original version. In the 7.1 channel track, the surrounds don't come into play excessively, but are still present to aid with music and some basic background effects. The audio track, much like the picture itself is clear and while doesn't make the film feel new, certainly has breathed new life into it.
n, the pictures perfectly blend into the film itself, never distracting the viewer when they do change. One of the extras included with the set delves into how Bluth went about creating the various pictures he opted to make.
from the previous DVD release (including a commentary featuring archival clips of Walt Disney himself), a "sneak peek" at the upcoming The Princess and the Frog, and some pretty impressive interactive features. One of these, Mirror, Mirror, on the Wall, asks the user questions about how they would react in certain situations and based upon the answers decides which Princess the user is most like. While that seems pretty standard, upon getting the result, one can give their phone number in order for the chosen princess to call them. Yes, the call is recorded, but it is no less magical for younger viewers. There is also a feature entitled Scene Stealer, which allows, via a website, the user to upload a photograph of themselves and put it onto one of the film's characters. Unfortunately, as of the time of this review I have been unable to get the picture to upload correctly.
at in Sodom – people want them dead, they still get no respect, and find themselves in horrible situations, but somehow they manage to defeat the various villains they encounter and save the city (an alternate ending included with the Blu-ray features the destruction of the city).
had at the very least had moments of wittiness. Once in Sodom, those moments of wittiness are all but gone. It is as though someone working on the production decided that at some point the film should attempt to develop an actual plot rather than simply being a loosely strung together series of vignettes. Ramis should not have listened to whomever said as much, even if it was in the screenplay he wrote along with Gene Stupnitsky and Lee Eisenberg, because the resultant film is awkward, unfunny, and downright disappointing.
e in a part of the film that didn't make the grade for a film that… well… didn't make the grade.